A `.sav` file and API documentation for the POV-Ray object graphics destination that I’ve [mentioned](http://michaelgalloy.com/2008/10/05/pov-ray-destination-for-idl-object-graphics.html) [before](http://michaelgalloy.com/2008/03/10/idl-object-graphics-to-pov-ray.html) are available [here](http://www.txcorp.com/video/povray/index.php)
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I'm a software developer focusing on high-performance computing and visualization in scientific programming. I work mostly in IDL, but occasionally use C, CUDA, and Python.
I currently work for the National Center for Atmospheric Research (NCAR) at the Mauna Loa Solar Observatory. Previously, I worked for Tech-X Corporation, where I was the main developer for GPULib, a library of IDL bindings for GPU accelerated computation routines.
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