★ IDL 8.0: a new graphics interface
posted Thu 12 Aug 2010 by Michael Galloy under IDL, iTools, Object graphicsIDL 8.0 introduces an entirely new graphics interface. Currently, there is no name for this system except Graphics (am I supposed to say it capitalized when talking?), so I will refer to them as function graphics because all the routines are functions instead of procedures as in most direct graphics and iTools graphics routines. This new system is easy to use, interactive, programmatically accessible, and fairly complete even in this first release.
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Every component in the iTools has a unique identifier placing it in a hierarchy of components for the tool. This identifier is necessary to programmatically use the component. So how do you find the identifier of some component? The standard technique is to use the
When rendering object graphics atoms with transparency, the order the atoms are rendered (i.e. the order the atoms are created and added to the hierarchy) determines what can be seen. You want to draw the atoms from back to front when the front items are transparent. The same principle holds true for iTools since they use object graphics.
The iTools are easy to use interactively (O.K., easy once you learn some of the conventions and jargon). But they also have the ability to be extended and controlled programmatically. I have given a couple examples of extending an iTool with new operations (
The ability to extend the itools is one of their main strengths. This can be adding a button for an operation (like our example here), the capability to read/write new file types, new visualizations, or new ways to manipulate visualizations. Plus, the user interface can be customized to various levels. Toolbars and panels can be added to the standard configuration, but a totally custom interface can be created also. Capabilities can also be removed to provide a simpler interface for a specific task.