Overall, I thought that the talks were great and I learned something interesting and/or useful from each one. I’m particularly excited about the code for producing perceptually uniform color maps that Paulo Penteado promised to release. It is also great to learn a few new facts about IDL 8.0 at each ITT VIS presentation.
I'm a software developer focusing on high-performance computing and visualization in scientific programming. I work mostly in IDL, but occasionally use C, CUDA, and Python.
I work for Tech-X Corporation, where I am the main developer for GPULib, a library of IDL bindings for GPU accelerated computation routines.
Need consulting/instruction? Contact me.
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