Here are the slides for my “GPULib with IDL 8.0″ presentation from the IDL User Group Meeting.
More thoughts about the meeting to come…
Here are the slides for my “GPULib with IDL 8.0″ presentation from the IDL User Group Meeting.
More thoughts about the meeting to come…
Modern IDL offers IDL programmers one place to look, for beginners and advanced users alike. This book also contains: a thorough tutorial on the core topics of IDL; a comprehensive introduction to the object graphics system; common problems and gotchas with many examples; advanced topics not normally found are discussed throughout the book: regular expressions, object graphics, advanced widget programming, performance, object-oriented programming, etc.
February 26th, 2010 at 9:51 am
Cryptic but fascinating. Now I’m looking forward both to IDL 8 and GPULib 2 (or whatever).
Thanks,
Mort
February 26th, 2010 at 10:55 am
Yes, the slides don’t make a lot of sense without some talking to go along with them. I’ll have more about it when we get closer to the IDL 8.0 release.
February 26th, 2010 at 12:01 pm
[...] bit the one feature that I have used extensively: operator overloading. This was the main focus of my talk about GPULib with IDL 8.0. The gist is that GPULib variables will be objects and if you are running [...]
May 20th, 2010 at 8:17 am
[...] with IDL 8.0″ talk I gave yesterday at VISualize 2010. They are very similar to the slides for the talk I gave a few months ago at the IDL User Group Meeting in Boulder. More to come on [...]