Archive for October, 2009

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Thursday, October 8th, 2009

VisWeek 2009

I will be at VisWeek 2009 in Atlantic City next week: IEEE VisWeek 2009 is the premier forum for visualization advances in science and engineering for academia, government, and industry. This event brings together researchers and practitioners with a shared interest in techniques, tools, and technology. Visualization has become an integral part in a wide […]

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Wednesday, October 7th, 2009

Rotating about non-origin point

In object graphics, it is very easy to rotate graphics atoms around the origin using the IDLgrModel::rotate method. But this rotation is always rotating around the origin. What if you want to rotate about a non-origin point? The technique is simple: translate the point of rotation to the origin, rotate, and translate back. VISgrModel (docs) […]

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Friday, October 2nd, 2009

NVIDIA unveils Fermi GPU architecture

NVIDIA’s Fermi GPU makes an 8x performance improvement in double precision compared to current GPUs. It also includes 512 CUDA cores, as compared to the Tesla’s 240. There are a lot of features targeted for high-performance computing in Fermi. Ars Technica writes about Fermi: For the first time, the GPU gets support for advanced control […]

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Thursday, October 1st, 2009

Reader statistics

I have always been amazed at how fast a new Mac OS X update is adopted by the community, so I have been checking the statistics for visitors to this site (all statistics quoted here are for the month of September). Among Mac users, Snow Leopard has passed Leopard (it happened over a week ago, […]

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