Archive for February, 2009

Friday, February 20th, 2009

POV-Ray destination v0.2

I added texture maps for polygons and a VISgrPOVRayWindow class to the POVRay destination class for object graphics that I’ve mentioned before. The image to the left uses texture maps on an IDLgrPolgyon. It has a single direct light source to the right, so POVRay has cast a shadow on the right side of the […]

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