Archive for October 4th, 2006
Daily Archive
Wednesday, October 4th, 2006
A simple 3D object graphics example
The main problem that programmers new to object graphics have is getting anything to appear on the screen (at least anything they recognize). Once you have your graphics appearing in a window, it’s pretty simple to change their properties, rotate them, make them dance the rhumba, etc.
There are various ways to scale your data into [...]
